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I have run into an irritating problem. The option for advanced 16:9 Widescreen as applied by this tool does not work on Wii U Virtual Console Injection. The game freezes after the N64 logo. The simpli…
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This code with a struct generic type parameter
```rust
use deku::prelude::*;
trait Nice {}
struct Kind {
n: N,
endian: deku::ctx::Endian,
}
#[derive(DekuRead)]
#[deku(ctx = "kin…
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Specifically happens in the deku tree's lower basement for some reason.
Rando seed is 1475904008
[Ship of Harkinian.log](https://github.com/HarbourMasters/Shipwright/files/11373825/Ship.of.Harkinia…
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- When the implementation package is [missing from the registry](https://jakebailey.dev/dt-dashboard/), the error message is bad (cannot convert null or undefined to object)
- These threw `Cannot rea…
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Basically what the title says. When turned off, the Ocarinas would be in their vanilla locations. I think, for now, you should have this as a setting for each game because MM's Ocarina otherwise would…
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While I played around with SSR I wondered if static text could be included in the rendered HTML - I used `text_`, but I think it's basically the same as in the example:
https://github.com/mikesol/d…
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This has already been discussed in Discord, but I'm still opening this issue so it doesn't get forgotten.
#1790 introduced a feature where masks don't get unequipped when going thru loading zones o…
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As suggested, moved these to a new issue.
- [x] Deku Tree needs three different settings for its behavior but one of those three is a default to dungeon ER. In the sense that, when dungeon ER is o…
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I was able to earlier, but now Mido just blocks the way. I don't know what happened but he won't let me pass. I hope this isn't a softlock! I'm not good at doing glitches.
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Shadows on a lot of the platforms Inside the Deku Tree are backwards
![soh_2023-05-06_03-14-58](https://user-images.githubusercontent.com/40036150/236623882-aa82e1d7-1d31-4046-8201-5c848620bbdb.jpg)
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