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It's going to be awesome..
But how can we get the full potential out?
Wishlist:
- support for audio when certain conditions are met: ,
- "Nice move, now the real attack comes"
- "The enemies hidi…
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I've plane geometry with one `LambertMaterial` and one `ShaderMaterial`, which is just vertex shader (doing simple sinus waves). The result is lambert shaded plane with sinus waves above and it ([scre…
Pitel updated
13 years ago
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I have a plane grid and one light. The plane has `ShaderMaterial` which is heavily based on `LambertMaterial`. I just [stripped down (removed unused stuff) the vertex shader](https://github.com/Pitel/…
Pitel updated
13 years ago