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I try to secure websocket connection via modify WebSocketTest in js-tests `ws://echo.websocket.org` => `wss://echo.websocket.org`.
I compile with original test `ws://echo.websocket.org` and install o…
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```
I am developing a game using Cocos2d FrameWork in Android.
i encountered a problem while testing on Motorola Xoom.
What I want to do :-
When User pressed Volume up and Volume down Button All th…
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- cocos2d-x version: 3.17
- devices test on: iOS, Android
Steps to Reproduce:
If I am using `cc.loader.resPath`, all files loaded by `cc.loader` are relative to that path, except for all audio …
fleon updated
6 years ago
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- cocos2d-x version: 2.1.3
- devices test on: iPhone6 plus,iPhone7,iPhone8,iPhoneX,iPhoneXr,iPhone11,iPhone12
- developing environments
- NDK version:
- Xcode version: 12.2
- VS version:…
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- cocos2d-x version: 3.9+
Steps to Reproduce:
1. use compressed assets with AssetsManager
2. make any error during decompression happen (malformed or zero-length zip file, out of storage space)
3. as…
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- cocos2d-x version: 3.x all & all device possible
- tested wtih cocos3.14.1, visual studio 15 and win8.1 universal
at js_CCNode_unschedule :: cocos2d_specifics.cpp
if the target is current tar…
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- cocos2d-x version: V4.0
- devices test on: macos
- developing environments
- Xcode version: 11.3.1
Steps to Reproduce:
1. use cocos and cmake Common generate a empty iOS Project
2. open…
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i have not an good idear to solve it .
i have two methods.
one . schedule(schedule_selector(MyButtonScence::move_in_key), 0.1f); of course, it have other works,
two. at ,
this is the two prog…
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- cocos2d-x version: 3.06 - 3.17
- devices test on: osx
- developing environments
- Xcode version: 9.1 (enable andres sanitizer)
Description:
Crash after invalidation of iterator elt while …
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We currently face the issue that our game only runs in 30 FPS on any Octa Core Android Device (Galaxy S7, Galaxy S9, Huawei Mate10 Lite), while on any Quad Core device (Galaxy S6, Galaxy Tab S3), it r…