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I think after 810 commits it could be time to release version 0.7.0. It's been 19 months since the last release. I would really like to play this game again after 810 commits!
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I'm reposing this from Tw forum:
Take off dynamic camera as a default setting! How is that good? It's a nice feature but it's completely un-intuitive compared to a fixed camera and it must not help…
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When joining DDNet server and with cl_show_console 1, you got a beep beep on win7 client. I guess the windows console interprets some characters that are put to the console, especially ascii 0x07 that…
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since the original server/client only allows up to 16 players some servers are only returning 15 players to not mark the server as full for the client.
Check ddnet client code and port it to TwReques…
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I'm not sure if it's fixed in DDNet servers, but is there a way to just completely disable it without deleting the audio file?
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I tried both **DDNet 11.2** and **teeworlds 0.6.4**.While pressing a key,**the mouse seems to be frozen(can't move)**.And if i don't hold any key,the mouse won't go wrong.
It seems that this bug will…
ghost updated
6 years ago
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Why has no one created an issue yet? :P
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Team chat could be set to right shift, because the symbol keys around the enter key are not the same across international keyboards.
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so, as soon as you have open gl 3 activated the map will have a high resolution. especially the unhook and freeze combination is ugly because there are big gaps inbetween them then.
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Version:DDNet 0.6.4,11.0.3
When **gfx_opencl3** is on , Client will crash during entering server.
> ## systeminfo:
> Linux 4.13.0-36-generic #40~16.04.1-Ubuntu SMP Fri Feb 16 23:25:58 UTC 2018 x8…
ghost updated
6 years ago