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The following is copy-pasted from the `KHR_physics_rigid_bodies` README, but I auto-formatted it:
```md
| Type | `event/rigid_body_triggerEntered` | Trigger entered event …
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### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/4ian/GDevelop/issues)
### Describe the bug
when you try to use collision detection on a…
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There are many times where we don't wanna load assets for a sprite but rather, make a shape and use it as a sprite (for example, a circle or a square). I believe this would be a nice addition to the g…
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### Tested versions
reproducable in
v4.3.dev3.mono.official [36e943b6b]
**v4.2.1.stable.mono.official [b09f793f5]**
v4.2.1.stable.official [b09f793f5]
v4.1.4.rc1.mono.official [b9008f3d5]
v4.0…
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### Mod Name
Create: Diesel Generators
### This issue occurs when only Valkyrien Skies, addons, and the mod I have specified are installed and no other mods
- [X] I have tested this issue and it oc…
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They lag, idk why - something to do w/ physics engine
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I wonder if is possible to add on MarteEngine, Fizzy: http://slick.javaunlimited.net/viewtopic.php?p=16141 a Jbox2d wrapper :D
My idea is to have all the physics stuff addable on each Entity and Worl…
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### Godot version
v3.4.stable.mono.official [206ba70f4]
### System information
macOS Catalina 10.15.7 (19h15), MacBook Air (Retina, 13-inch, 2020), 1.1 GHz Dual-Core Intel Core i3, 8 GB 3733 …
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