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To make BitArrays more user-friendly and easier to use it would be nice if you could access Bits in a BitArray with a Range-Indexer. Like this: `var firstTwoBits = bitArray[..2];`
Example compariso…
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The following code to decode a u64 from base64 works fine but is quite ugly:
```Rust
let mut array = [0u8; 9];
base64_url::decode_to_slice(str_rep, &mut array).expect("Not a valid…
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[The current scaffolding for the powerset domain defines a few bits](https://github.com/dart-lang/sdk/blob/main/pkg/compiler/lib/src/inferrer/powersets/powerset_bits.dart):
- `true`/`false`/`null`/`o…
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So thanks for putting this out... I'd like to suggest some small possible changes/RFEs (I actually hacked up your source to put these in, but am not 100% sure it wouldn't impact other things, given th…
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```
on my atmega328p:
I have L/H/E as C6, DC, FD (I want brownout under 3.3v)
Lock bits are EF
I don't think that is what the makefile does.
```
Original issue reported on code.google.com by `tz2…
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```
on my atmega328p:
I have L/H/E as C6, DC, FD (I want brownout under 3.3v)
Lock bits are EF
I don't think that is what the makefile does.
```
Original issue reported on code.google.com by `tz2…
-
```
on my atmega328p:
I have L/H/E as C6, DC, FD (I want brownout under 3.3v)
Lock bits are EF
I don't think that is what the makefile does.
```
Original issue reported on code.google.com by `tz2…
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I got error. And result not printed.
P.S. Not work in simple ViewController and real device.
> [Unknown process name] CGImageCreate: invalid image bits/component: 8 bits/pixel 8 alpha info = kCGIm…
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### Godot version
3.5.1
### System information
Windows 10
### Issue description
I'm using 32bits RGB EXR files for heightmaps. This is how this file is displayed in photoshop :
![image](https:/…
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I would like to add https://practice.geeksforgeeks.org/problems/set-bits0143/1 problem to the GFG folder.
Description:-
In an given integer, we need to find the set bits (number of 1's in an inte…