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Hey,
this is a rather stupid question but since this program uses hooks with Windows functions (even with DirectX), I'm just a bit frightened whether this program interferes with Valve-Anti-Cheat (VA…
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Hello everyone. I need help.
The initial situation is as follows:
Ryzen 3 3300X, 16GB, RX 550 + CMP 40hx, win10
I setup everything up in January of this year,
I got decent values in 3Mark Time S…
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When I use my DirectX hook it works with a user mode injector but crashes the game instantly from injector
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- https://www.3dgep.com/learning-directx-12-2
- [ ] 컨텐트 로드 : 버텍스/인덱스, 쉐이더, ...
- [ ] 뎁스 스텐실 버퍼 로드/리사이즈
- [x] 원근 투영 코드 추가
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Greetings, @sskodje!
Is it possible to add gif container support so we can take screenshots directly into gif?
I found this [library](https://github.com/charlietangora/gif-h) but got stuck with…
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Hi, first of all, nice project!
The original d3d12.h that comes with Windows SDK has wrong C prototypes for functions that return structures. Fixed headers are released by Microsoft here: https://g…
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So without diving through the entirity of the codebase, is there anything other than the Windows 8.1 SDK that would prevent this from theoretically being linux-native friendly? I.E. Does it rely on D…
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There is no export for DirectDrawEnumerateExA. Specifically, I am trying to run a DirectX 7 application.
zhro updated
10 years ago
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I have this problem. can anyone help me ?
![Capture d'écran 2023-08-21 162542](https://github.com/anotak/doombuilderx/assets/115087438/08de6569-e8f2-4faf-a317-7aa460da4614)
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### Current Behavior
We have some users reporting complete rendering failure due to WebGPU errors (and not falling back to WebGL). This is for Linux, some Windows and some Mac users.
Log sample …