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This way we can delegate api requests without the games having to get permission themselves.
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It would be nice to be able to add gamejolt games that we've already downloaded to the client without losing all progress in the game.
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Well for starters let's kick off this screenshot:
![image](https://cloud.githubusercontent.com/assets/11202073/10542015/5fbd712e-7415-11e5-8fcd-6b190d474196.png)
I get that one about every 3 or 4 new …
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I get this error in console:
```
Failed to load resource: the server responded with a status of 500 (Internal Server Error)
XMLHttpRequest cannot load https://gamejolt.com/site-api/web/chat/rooms/sa…
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Hay que definir los siguientes puntos:
-Que género de juego vamos a hacer? (Plataforma?)
-2D o 3D?
-Cuál es el alcance del proyecto? (Entre mas chico mejor, para ir probando)
-¿Que engine usaremos? (…
Ucamo updated
8 years ago
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Thanks for such an awesome lib! I've been wanting this for a while now. It's such a better way than template caching, imo.
I made a fork/branch for this issue and it seems to be working: https://gith…
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# It happens in my demo over here:
http://gamejolt.com/games/game-jolt-api-for-ren-py-sample-game/127112
For strange reason, when you install the game with the client and start it, AVG antivirus (ma…
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I downloaded a game, and started playing it. After I closed it, the client queued the game for an update but it doesn't start downloading the new version, and I can't even uninstall it. Anyone knows h…
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"Oh no! Could not launch game" - is the notification I get when I try to launch a game.
I installed my first game on Gamejolt client on Linux 64-bit, the game is "A Purr Tale", and when I click the …
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