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When a cache time is set, the cached content for the first editor placed in the grid, will be used for all other editors, even different ones, on the same page.
The only thing that seems to be abl…
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Hey, if i take my Laptop or PC in Power Save Mode and repower it, the Scene Editor get Black.
Theres no Grid or Element only a Black window, after Reboot the SDK all is working great.
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I was wondering if the outline root (template, script and style) could be split into different editor tabs, so that you could see them side-by-side (or choose layout grid). Seems like a good addon to …
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### Version
5.4.3
### Link to Minimal Reproduction
https://echarts.apache.org/examples/zh/editor.html?c=line-simple&code=PYBwLglsB2AEC8sDeAoWsAeBBDEDOAXLANprrJnmxgCeIApkQOQBuAhgDYCu9TANJXJ4AFsADuRM…
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**Describe the bug**
The Type scale option is not consistent between the editor and the frontend if the theme's base font size is different to the editor's. First reported here: https://github.com/Au…
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### Reviewed guidelines
- [X] I have read and understand the suggestion guidelines
### Checked for duplicate suggestions
- [X] I checked for existing similar suggestions
### Summary
Whe…
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Implement an additional grid storing walls, similar to the javascript solution (and maybe an editor to easily create those walls):
https://github.com/qiao/PathFinding.js/issues/185
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```
World class
Road class
-Build?
-X, Y
Entity class
-X, Y
Objective:
-Get entity to travel on Road across World
-Bool magic
-Figure out pathing
-World Editor: grid
```
Original issue reported o…
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```
World class
Road class
-Build?
-X, Y
Entity class
-X, Y
Objective:
-Get entity to travel on Road across World
-Bool magic
-Figure out pathing
-World Editor: grid
```
Original issue reported o…
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This issue is just to keep track of the list of features desired created during the initial implementation effort. This is not a promise of future features or an endorsement of their desirability but …