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Hi!
I'm comming from the Marantz app, and there is a trigger card that triggers when the input of the receiver changes. Is this something you can implent?
Here you can see wich cards are availib…
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Looks like it might be time to talk about mods!
One of the only reasons I still plan to release on Steam is because of Steam's powerful mod integration API, which allows players to just hit "subscrib…
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Please comment here devices that are known to work and not work. Specifically:
- Phone
- Raspberry Pi version/hardware.
- Any customization done to the distro.
- If it doesn't work, have you tri…
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**Describe the Bug**
when i playing base64 audio with track player it works well on ios 15,16 etc.but it deosn't work on ios 17 beta and ios 14.
I am testing with both physical devices and simulato…
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The following errors were reported by 5.7.0-dev.20240929, but not by 5.6.2
[Pipeline that generated this bug](https://typescript.visualstudio.com/TypeScript/_build?definitionId=48)
[Logs for the pipel…
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```Chobby.exe Information: 0 : Checking for self-upgrade
Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Inform…
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**Describe the bug**
When the component loads the url, it autoplays. Even with autoplay={false}
**Environment**
Chrome
Vite
React.js
"react-h5-audio-player": "^3.9.1"
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Subscribe to this issue and stay notified about new [daily trending repos in Swift](https://github.com/trending/swift?since=daily).
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### Current behavior
run programes
### Expected behavior
success
### Reproduction
/** * Sample React Native App * https://github.com/facebook/react-native * * @format */ import React from "r…
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Hello,
Is there any solution to use haptic feedback when mic is active on iOs ?
React-Native: 0.63.4
expo: 42.0.1
`const options = {
enableVibrateFallback: true,
ignoreAndroidSystemSet…