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Allow users to customize their Neve experience using Nix options
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While running the workflow file I'm facing this issue. I have pasted the error logs as well as the workflow file. Does anyone know how to fix it?
```
name: Waka Readme
on:
schedule:
#…
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### IDE Information
latest idea, latest cody
### Bug Description
Again, a bug with url too long for github to parse:
https://github.com/sourcegraph/jetbrains/issues/new?template=bug_report.yml&l…
Nopik updated
1 month ago
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[Enter steps to reproduce:]
1. ...
2. ...
**Atom**: 1.40.1 x64
**Electron**: 3.1.10
**OS**: Microsoft Windows 10 Home Single Language
**Thrown From**: [gpp-compiler](https://github.com/krisc…
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```
$ scoop install extras/spotube
```
```
Updating Scoop...
Updating Buckets...
* e6f51762a20b nodejs-np: Update to version 22.9.0 nonportable 3 hours ago
* 9d42a24f22e…
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As a suggestion, there could be a list in some repository with plugins compatible with the Arduino IDE 2.0.
The ones I know are:
- [arduino-littlefs-upload](https://github.com/earlephilhower/arduino…
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[wakapi](https://github.com/muety/wakapi) is a Wakatime-compatible backend, it lacks some features of wakatime (such like leaderboards) but there are some basic APIs are implemented.
You can check …
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Right now when the user login only the access token is saved.
Need to store the refresh token too, so the access token can be renewed when it's expired.
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When running in unity 2023.2.3f1 this error occurs:
In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first.
UnityEngine.GUIUtility:ProcessEvent (int,i…
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Hello, I made an unofficial Helix wakatime plugin with a simple bash script
```
#!/bin/bash
echo "[$(date +%s)] wakatime send : $1" >>/home/noah/.config/helix/wakatime.log &&
wakatime-cli --e…