-
AsyncErr: Lua: Runtime error from mod 'vlf_entity_effects' in callback environment_Step(): ...voxelforge/mods/EFFECTS/vlf_entity_effects/lingering.lua:85: bad argument #2 to 'pow' (number expected, go…
-
There are 2 on/off buttons in the sign formspec, one for wide font, the other for Unicode font.
The problem is, these buttons have the text "OFF" and "ON" baked into the images, making them untrans…
-
##### Issue type
- Feature request
##### Summary
I propose to add engine support for background music for games.
##### Design goals
The design of such a system should be high-level, with al…
-
## Request
This is the URL for the mod I would like to be added:
https://content.minetest.net/packages/Shara/caverealms/
## My opinion on how it fits with the whynot rules:
> Refer to the …
-
Currently, many mods are (very) outdated.
Only if mods are not modified, otherwise, AFAIK, existing changes will be overwritten.
Link to the app: https://github.com/marketplace/dependabot-preview
-
I have confirmed the lag is not on the client side. This is server lag. Right now there are 5 players online and they all say it's lagging very badly. Max_Lag reports 53 seconds. This may be abnormall…
-
### Minetest version
```true
5.8.0 (but I guess it's always been like this)
```
### Summary
Would it be possible to keep the vector nature when de/serialising vectors?
### Steps to repro…
Zughy updated
9 months ago
-
I noticed the `default:key` recently merged in minetest/minetest_game#1054 is registered as a tool.
This breaks the consistency existing up until now in MTG where an item is only set to be a tool w…
-
Hi!
I like this project a lot, looks very promising.
However, I would like to run minetest and mtui in separate containers,
for example with a `docker-compose.yml` like such:
```yml
services:
…
-
Which is to say, if for example I put a node that's been colored red via the engine's "colored itemstacks" feature, assuming of course I've registered that node with the table saw, the cut objects pro…