-
```
Hi all,
i modify pubsub.lua and mod_pubsub.lua to support "delete-nodes" (it's
mandatory), see http://xmpp.org/extensions/xep-0060.html#owner-delete;
and to follow the standard for
http://xmpp.o…
-
```
Hi all,
i modify pubsub.lua and mod_pubsub.lua to support "delete-nodes" (it's
mandatory), see http://xmpp.org/extensions/xep-0060.html#owner-delete;
and to follow the standard for
http://xmpp.o…
-
I was always curious about extracted character and weapon models from RF. You'd be doing God's work if you're able to write a sort of .v3c converter with animations as well
-
I can do whatever I want but when I click on "Search" I always receive an error message telling me that "Enchants are not loaded.". Why is that?
I can't do anything about. It doesnt matter if I wait,…
-
I want to deploy to ec2, or heroku. How can I do that ? (I'm newbie)
-
Hi Alexis,
I've forked this project and I made some improvements to run the latest software from MOD, all their plugins using the plugin builder and I've also put the File Manager.
I've also bui…
-
### Windows Build Number
Microsoft Windows [Version 10.0.19043.1165]
### WSL Version
- [X] WSL 2
- [ ] WSL 1
### Kernel Version
Kernel version: 5.4.72
### Distro Version
Release: 2021.2
…
-
Hi! I'm excited about the new builder frontend. I have been dreaming of this sort of functionality for years now! Great to see it happening, looks like there are some very neat features in here :tada:…
-
### Go version
go version go1.22.4 darwin/arm64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE='on'
GOARCH='arm64'
GOBIN=''
GOCACHE='/Users/joaks/Library/Caches/go-…
-
Reproduced in Factorio 1.1.107 and helmod 1.0.11 (pulled from this repo)
I'm sure it's a weird edge case, but might point to another issue with the compute of blocks. I found this while trying to d…