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Hello. Im trying compile project with custom effect. I placed all xnb files to correct directory but when Im start its emit Exception with "The MGFX file is corrupt!". After lurking monogame more deep…
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Hello,
When loading a font, I get some caracters displayed while some are not
For example, when putting the following code, only the following string is displayed :
1 67890
So, some caracters ar…
juli1 updated
11 years ago
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I tried to use the default XNA gamestudio effect file
1. Created a Monogame Content Project in visual studio 2010
2. Set the sulution configuration to Windows 8
3. Added a default effect, with add -> …
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I am using the latest current beta code as of today (1/3/2012) and loading a .xnb file built from VS 2010.
For some reason the text is not readable, and shows up in blocks: http://imgur.com/jnAEm
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There seems to be a regression with the change made when eliminating CCNS https://github.com/totallyevil/cocos2d-xna/pull/78.
There are null values that need to be considered or it is reading incorre…
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Sorry to dig this up again, but once more I'm trying to load a file setted for retina and it's not loading it...
I have both files like this:
Content\logo.png
and
Content\logo@2x.png
I load it simply…
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I am using JSILc.exe on my solution file (.sln) and when it's done it converts what seems to be all the necessary stuff for the project but not anything for the content project.
I've tried running it…
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We just switched to BGRA4444 textures (with sourcerectangle).
Result on simulator (the background is PVRTC, the form is BGRA4444):
http://kepfeltoltes.hu/121126/4444_www.kepfeltoltes.hu_.png
Happens…
Nezz updated
11 years ago
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- Repro Steps:
1. Clone the repository on a new PC
2. Open JSIL.sln in Visual Studio 2010
3. Change the Configuration type from "Any CPU" to "x86"
4. Build the Solution
5. Open a Visual Stud…
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2013-03-06 11:04:34.320 cocos2dTests[83953:c07] Unhandled managed exception: Could not load father.gif asset as a non-content file! (Microsoft.Xna.Framework.Content.ContentLoadException)