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The Vulkan backend currently only creates one pipeline for both regular graphics and for text. However, there need to be two pipelines (like the wgpu backend) so that the correct blending mode can be …
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I think it would be cool if the hotspot object was directly tied to the material some how. This way we wouldn't need to constantly pick the object all the time.
Maybe in such a way that such a mate…
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**Describe the feature:**
Add a small line in between Lens metrics visualization (when dashboard has no margins)
**Describe a specific use case for the feature:**
I am leveraging dashboards with no m…
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Hi. I have a problem about the implementation of linear blend skinning (LBS) for ZJU data in your code.
When preprocessing the data with its SMPL estimation, LBS is calculated as
https://github.co…
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# Design Proposal: Atmosphere / Sky
## Motivation
It would be great to have not just a solid color, but a nice atmosphere gradient as the backdrop for the map. The suggested changes are in produ…
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Not sure how to do this, but I want the blend from the source processed image to the full generative effect to take longer.
Noise might be an issue here, I need to play with it. Some ideas:
- Add ha…
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### Description of the bug
The various configuration UIs are extremely slow. Changing tabs **within** the Print Settings, Filaments, and Printers tab incurs a ~.5 second delay, and scrolling speed …
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![toadfloat](https://github.com/user-attachments/assets/02c12688-1bf6-4100-8b68-d59d364b394f)
The custom template using Toad as a base floats quite a bit above the ground, Even in the fresh blend w…
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# How would you like the feature to work?
For the approx 10 years I'm active in sl I can't recall a significant change on terrain. Perhaps it might be considered that it's time to update a bit. The s…
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### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
Modelscope and SD use the same autoencoder.…