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Hi,
Great work on the character sheet. I had a look at the items lists, two issues arose:
1) some items appear to be in the wrong classification eg Bedroll is loot, tinderbox and lanterns are consu…
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### User Story
As a researcher on ReportStream, I want to figure out which condition(s) the CDC will accept regarding OTC data, so that I can inform the RADxMARS software requirements regarding the re…
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Hello,
I'm struggling quite a bit with making this algorithm work with an MPU9250 (on a wemos d1).
I've made an implementation with some small modifications to your function but don't seem to g…
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Ran a combat last night and it was not taking off arrows or bolts. I checked configuration but it only has magic ammo option. Is there something I need to do or check?
Thanks!
Gib
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Good day,
I have looked at the supplementary materials and I see your low light enhancement results. How can I use the pretrained model for low light enhancement?
Thank you
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Currently, the only way to configure ammunition on a weapon is to have that item on your sheet and to select a specific type of ammo. This means that adding a crossbow to your sheet requires additiona…
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Erigon: `https://github.com/0xPolygonHermez/cdk-erigon/releases/tag/2.0.0-beta11`
Stateless Executor: `hermeznetwork/zkevm-prover:v7.0.0-RC19-fork.11`
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After running some tests on Bali, it …
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Upon importing a character with multiple classes, the character gets added 4 proficiencies instead of two. Tested with 3 different characters. (1st and 2nd picture)
EDIT: As also seen in the two ab…
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A few spells that could be implemented from the SRD:
- [x] Animate Dead
- [ ] Animate Objects
- [ ] Arcane Eye
- [ ] Arcane Hand
- [ ] Arcane Sword
- [ ] Dancing Lights
- [ ] Find Familiar
-…
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Here is the debug. I have cleared cache as well but still same error.
[12:21:37.344] Convert[Script Filter] Queuing argument '1'
[12:21:38.277] Convert[Script Filter] Script with argv '1' finishe…