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@noblemaster
i added the gdx-pay projects to my game and added them to the build-paths
but i always get java.lang.NoClassDefFoundError: com.badlogic.gdx.pay.android.ouya.PurchaseManagerAndroidOUYA
(a…
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*Issue migrated from trac ticket # 15434*
**component:** OpenGL | **priority:** low | **resolution:** fixed
#### 2013-08-23 08:40:44: Markus (Markus Israelsson) created the issue
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NVidia have o…
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Hi Guys!
Does anybody know how to have stereo using crosseyed effect with 3dvision?
Firefox is good bt Chrome is better.
Thanks
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I'm currently porting a game written Android.
I have a Texture2d and i'm trying to get an array of uint in this way:
```
Texture2d textureDeform = game.Content.Load("Texture/terrain");
uint[] pixelD…
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On Nexus 7 all my textures are black then on Galaxy S3 they work very well.
You know this problem?
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Hi,
While loading an obj file it gets rendered with about half the triangles that compose it, as in the attached picture.
I can't post the obj file for copyright reasons but I can assure you that it…
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I've copied the AnimationBenchmark over to a new project. The method drawUsingSpriteBatch works fine. (I get 27fps on a Nexus 7 tablet running jelly bean...)
So Everytime I run it on the nexus 7 I g…
Niffy updated
12 years ago