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Multiple templates listed [here]([url]https://github.com/adventuregamestudio/ags-manual/wiki/Templates(url)) use:
open_gui()
close_gui()
show_restore_game_dialog()
show_save_game_dialog()
These…
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**Describe the problem**
Nowadays with monitors that uses different refresh rates, some with 144Hz, most still 60Hz, players may be used to their own computer refresh rates. While they may not care a…
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**Problem**
There seem to be a serious performance issue in the script editor, which becomes easily noticeable when editing large scripts, and when typing a *long sequence of characters*. In other wo…
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Somehow I did not notice this earlier, but the "new key handling" mode in AGS 3.6.0 apparently fixes an old engine bug where the letter keycodes depend on the active system locale. That is, if you tak…
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The current development version of ScummVM segfaults when I quit an AGS game. Unfortunately I don't know enough about it to fix it on my own. This is what I see in Valgrind with 5 Day A Stranger when …
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Problem: When the game is run via the editor, autocomplete stops working for all Room objects in the currently open room script. This is the same behaviour first [noticed here by Silverspook and Khris…
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It seems autotools download fails from doing too much, it would be great to cache the tools in the GitHub Actions. This was already a problem we had with HTML Help Workshop from archive.org, so we wou…
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I think there should be a separate article dedicated to Strings and characters, explaining the basics, and also about writing literal values (literal strings and literal characters). Among other thing…
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subj
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## Description
This engine is used for hundreds of games both commercial and freeware and is open source. Seems like a good candidate for libretro-itization.
https://github.com/adventuregamestud…