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It was quite a few years ago since I played around with this project and started to write 2600 games, and I felt it was time to give it a go again.
The readme is a bit ambiguous about whether I nee…
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現在の環境
Unity 2017.3.0f
NCMB 3.0
http://mb.cloud.nifty.com/doc/current/introduction/quickstart_unity.html#/Unity/
上記のサンプルプログラムを実行した結果、
Unityでのビルドは通り、データストアに新しいレコード登録はできていますが、
xcodeでiosに書き出すと弾かれま…
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This is to enable us publishing Nuget and NPM packages.
- [X] Implement ADO pipeline (PRs #72, #73).
- [X] Sign assemblies and NuGet packages with Microsoft certificates (PRs #72).
- [X] Publish …
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I want to port the assembly language to arm64. There is any one can help
leaq 8(%rsp),%rax
leaq 112(%rdi),%rsp
pushq %rax
pushq %rbx
pushq %rcx
pushq %rdx
pushq…
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### Describe why it is important and where it will be useful
Some of us are still stuck on macos13 even on arm64, for various reasons. The wheels provided on PyPI are built (I think on cirrus?) wit…
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## Description
I cannot run StereoKit with the **StereoKit_DotNet** project and the **StereoKit_Android** project on my Pico 4. I'm using the [SKTemplate-Universal repository](https://github.com/Ster…
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This errors is from UnityFramework
`flutter_unity_widget: ^2020.3.25`
Unity version: 2020.3.24f1
```
Undefined symbols for architecture arm64:
"__GoForward", referenced from:
_iOSInAppBr…
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The server every so often disconnects all players with these errors. This persists until reboot.
I found [this](https://gist.github.com/ubergarm/00d2f0499162042a2b9a128407cc803d) with googling,
but …
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I started to archive my app for publishing on Appstore Connect and got the following error when running:
`dotnet publish -f net8.0-ios -p:ArchiveOnBuild=true`
```
SafeWatch.Maui -> /Users/iai…
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On Linux, we load bundled assemblies via mmap. R2R code sections are individually mapped at an address adjusted for the offset within the bundle and assembly, and fixed up at load time.
On ARM64, w…