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# App summary
- App name: Dragon Ball Z: Battle of Z
- App serial: PCSB00396
- App version: 1.00
# Vita3K summary
- Version: v0.2.0
- Build number: 3623
- Commit hash: https://github.com/vita…
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**Last Tested On**
[27/04/2024] - https://github.com/jpd002/Play-/commit/07c1898303a9af41f5e91172b6b73ddf2f97b984
**Known Issues & Notes**
In-game, hangs after some specific cutscene post boss ba…
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@Zarel, I know you're concerned both about disk space and I/O bottlenecks. So why not gzip (or bzip or xzip) each log before writing? It's not going to give you the best compression (compared to batch…
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Today, it is the duty of a _theme_ to embed, override and provide any _raw tokens_, _semantic tokens_ and future _component tokens_. It implies to have finaly a `class` with thousands of objects.
I…
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```
Framebuffer effects in Skies Of Arcadia don't quite work right in nulldc (r56
tested) - what should happen is that the current image should be captured and
then used like a texture in the specia…
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```
Framebuffer effects in Skies Of Arcadia don't quite work right in nulldc (r56
tested) - what should happen is that the current image should be captured and
then used like a texture in the specia…
-
[Marketplace](https://marketplace.xbox.com/en-gb/Product/MGS-PW-HD/66acd000-77fe-1000-9115-d8024b4e083c)
Tested on https://github.com/xenia-project/xenia/commit/317e5c3ce21d6e8b01f6bbf1…
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```
Framebuffer effects in Skies Of Arcadia don't quite work right in nulldc (r56
tested) - what should happen is that the current image should be captured and
then used like a texture in the specia…
-
While not technically purpose built for p2p applications, QUIC streams could replace our existing mechanisms for multiplexing messages and offer significant benefits. Besides removing multiple round t…
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```
Framebuffer effects in Skies Of Arcadia don't quite work right in nulldc (r56
tested) - what should happen is that the current image should be captured and
then used like a texture in the specia…