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OS (windows, linux, ...): windows
BeamMP-Server Version: master
**Describe the bug**
Plugin auto-reloading on file changes does not clear timers created with `CreateEventTimer` causing duplicate …
Dreae updated
9 months ago
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**Is your feature request related to a problem? Please describe.**
The problem we currently have in BeamMP is that no one can use Paid mods on their Server. But yet players are wishing for them all o…
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**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**…
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Steps to recreate:
1) Put up a server with some sort of scripts
2) Join server and spawn a vehicle
3) Blue screen your PC causing to leave unexpectedly(I personally just end process tree on w…
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**Fill out general information**
OS (windows, linux, ...): Windows
BeamMP-Server Version: 3.2.2
MP.GetPlayerCount() don't update until some time after onPlayerDisconnect.
Trying to use the event…
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**Have you read our FAQ/Wiki/#before-you-ask ?**
Yes
**Describe the bug**
In the option menus the multiplayer settings do not appear and the sync button in the vehicle configuration disappears
…
1eob updated
11 months ago
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**Have you read our FAQ/Wiki/#before-you-ask ?**
Yes
**Describe the bug**
When I join a server for the first time I get a lua error after spawning my vehicle additionally a second vehicle spawns,…
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Hey @Olrosse,
This mod has stopped working since the latest update.
The /outbreak start, stop commands work.
Chat event comes up (countdown, notification of infected player etc.)
However…
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**Have you read our FAQ/Wiki/#before-you-ask ?**
Yes
**Describe the bug**
If you have the bigmap open while the server you are in shuts down you will not get the shutdown message and when you clo…
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OS (windows, linux, ...):
BeamMP-Server Version: Current
BeamMP Staff "blue" nametag overrides settings provided in the forum.
**To Reproduce**
Steps to reproduce the behavior:
1. In BeamMP A…