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I offer this example as a JSON example for the Game page https://schema.org/Game . Is there a way to submit it? Maybe there are some ways in which it might be improved peer-review welcome.
```
{
…
HughP updated
2 years ago
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General plan to implement a Python client that people can use to write bots. The client will just use a websocket implementation to communicate with the Node server (there should be no changes server-…
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I'm a trading card game, and looking for a way to set up the decks at the beginning of the match.
The docs have an example :
```
const server = Server({ /* options */ });
// Add middleware to th…
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When it's a player's turn, update favicon with badge using https://github.com/ejci/favico.js.
This helps the user to play long-running board games while doing other things by notifying them it's thei…
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I want to start a game and take a move, then quit. Then later another player logs in and makes their move, then they quit. Repeat until the game is finished, probably days to weeks later. Like chess o…
sparr updated
2 years ago
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Thanks for making this project. I just came across and am really impressed with the code and the documentation. My head is spinning with projects I would like to try with it.
One question: how does…
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I have the case where initial setup is generated client side, based on things that server is completly not aware of. Problem is that `setup` is defined on `Game` object that is imported by both client…
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Hi first thank's for this awesome work!
I'm currently work on a little game with a react-native client. I've made a couple request to the lobby first to know the gameID, playerID and numPlayers. T…
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To reproduce, create a game with this in its declaration:
```
turn:
{
moveLimit: 1,
},
```
And then in a move, fire the endTurn event with a `next` argument:
```
ctx.events?.endTu…
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Hi there,
Not sure if this is the best place to ask questions, so if there's a better one please point me there.
I'm trying to use plugins, and am failing hard. I'm making a few observations tha…