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Have to clean dataset.
In fact, as we could see in the confusion matrix in a comment of #1, gesture whose label is 6, increases PER.
Yet, each gestures have bad recognition precision.
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When I run load_mp_landmarks.py and make_bvh_files.blend in blender, I met the error " Python script failed. check the message in the system console".
I also fond that the default path is your c…
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# How would you like the feature to work?
All that is needed is "
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I convert some bvh files from [http://mocap.cs.sfu.ca/](http://mocap.cs.sfu.ca/) metioned in the readme, but the converted file does not work well when played in deepmimic. There is a play deepmimc se…
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Create a new script for this functionality. [Feature Request]
Here is how to convert smpl to bvh:
1. Clone https://github.com/sigal-raab/Motion.
2. Read the npy file that sample/generate.py in …
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How long does it take to construct the BVH? Would it be usable for many meshes with ~100k vertices (constructed in a worker and allocated using SharedArrayBuffer if available)?
Its super cool that …
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Dear sir/madam,
Thanks for such a great work ! Could you provide 'dataset_LoBSTr_60fps_valid_noised_0.005_1.npz' for test and ' dataset_LoBSTr_60fps_train_noised_0.005_1.npz' for train?
Thanks!
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Hi!
The work in here sounds specific to the humanoid model, I'm wondering how difficult it would be to add the same functionality for the dog model? a BVHtoDogDeepMimic if you will.
https://githu…
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I have trained the walk.bvh, and also can run the trained data.
Now Only can see the result in a rendered viewport.
But how to convert the trained result back to bvh or other 3d formats?
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* https://github.com/syoyo/tinyusdz/blob/dev/src/usdObj.cc#L257
* https://github.com/syoyo/tinyusdz/blob/dev/doc/usdObj.md?plain=1#L26
I would be super enthusiastic to see this loose tendril of a …