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If iOS app killed or not in back stack or in terminate state then call kit not working
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I am noticing that in iOS 17.1.1, I am unable to play any sounds during an active CallKit call - cannot play outgoing call sound, pick up, hang up sounds.
This is not observed on older versions of …
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Hello!
There is a problem with processing an incoming call on a locked screen.
When the screen is unlocked - everything is super, the CallKit window appears about the incoming call with two button…
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In our project, we've successfully implemented Twilio video calls. We're now integrating the Twilio Voice framework as well. However, we've encountered an error: 'DefaultAudioDevice' is ambiguous for …
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I want to play a ringtone when I call but callkit seems to stop the audio session when the callkit is active, I can't play any audio when callkit is active.
Does anyone have any solution to that? I…
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I'm using flutter_callkit_incoming version 2.0.4 with Flutter 3.19.2 on android and this function does not triggered in terminated state
for more context, before I upgraded my project to Flutter 3.…
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Hey, thanks for the package.
I am seeing a couple of different issues while using the library.
* It seems that actions are not always fulfilled or called. Sometimes after `CallKit.endCall` the p…
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**Describe the bug**
I have created native code to handle incoming calls using CallKit for iOS.
The problem is when I get incoming call with locked screen.
` AURemoteIO.cpp:1668 AUIOCli…
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First I'd like to thanks you for this plugin.
This plugin is not openning the CallKit UI when sendCall function is fired.
When I try receiveCall function the CallKit UI opens, but when I accept call…
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Hi,
I'm using FCM to display calls. When my app is terminated,
I want to show a CallKit notification as usual.
However, my app takes a while to start up( ex. initiate + login + register),
so I…