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Detect collision between obstacle and player
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This may require a Godot bug fix or more research. Currently I cannot get this to work.
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Create functions to detect:
- Overlapping;
- Intersection;
- Bounding box;
From the geometric objects.
Already have some function here: https://github.com/201flaviosilva/Impacto/tree/ecb885ea9b94808…
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```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…
-
```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…
-
```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…
-
```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…
-
```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…
-
```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…
-
```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…