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Hi!
I am using the i18nEx tool to translate my COM3D2 game into Chinese. In the meantime, I also try to use the [XUnity.AutoTranslator](https://github.com/bbepis/XUnity.AutoTranslator) to translate…
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**Error message**
Paste the error message in the area below:
```
Got error while calling GetGameInfo: System.MissingMethodException: Method not found: 'Schedule.ScheduleCSVData.get_AllData'.
at …
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**Describe the issue**
Problems in games that use "beplnEx" to apply mode
**To Reproduce**
If you download "beplnex" and insert the file into the "game.exe" location and run it, the "preloade…
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can't connect maid fiddler gui to com3d2.
![err](https://user-images.githubusercontent.com/10864635/95044728-c0c6ec80-0712-11eb-8b3c-aea803e96a41.jpg)
already update com3d2 (1.52) and maid fiddle…
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**Describe the bug**
preloader throws an error and the game is launched without patching.
**To Reproduce**
I'm using the newest bleeding edge build #350, I also tried to compile locally with the …
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- COM3D2でも動くようにしたい。
- できればCM3D2/COM3D2共通コードで。
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**Describe the issue**
All versions of BepInEx above 5.4.5.0 fail to run the preloader for games where Japanese characters are involved in the file names for the executable and data folder. 5.4.5.0 w…
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**Describe the bug**
line 100: 27097 Segmentation error (core dumped)"${executable_path}
**To Reproduce**
Unzip the file to the game folder, setup the name of the executable
**Expected behav…
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
A small description of what you tried to do.
**Expected behavior**
A clear and concise description of…
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I have this error on Lubuntu (x86_64) 64 bits architecture:
./run_bepinex.sh
Cannot identify executable type (got ASCII text)!
Please create an issue at https://github.com/BepInEx/BepInEx/issues.…