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Basically tiles that move around.
Example on KoG: https://youtu.be/T7vi2BsjcuY?t=276
CC #6228
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if one kills you while holding walk or fire you will send those inputs on spawn
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Add way to redirect player to other servers
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In addition to mute/kick/ban there should be a command to warn a player. Something like /warn #id and /warnings to list all warnings. Optimally saved in a file so the warnings survive server restarts.…
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I think the super space efficient and even greatly compressible Teehistorian player input logging might make sense in Vanilla.
Vanilla might be the last to have a problem with bots, but I think if pe…
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this are ideas from players/mappers of ddmax
- shoot-through
- unhook players tile (on/off like solo)
- two diffrent shotguns : first pull second push (DarkHeaven : if u hold the first shotung a
h…
Tsin updated
11 years ago
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(Need to have antiping enabled)
if you stay near a shield with a grenade, antiping thinks that it gets removed and it shows a hammer
![antiping](https://github.com/user-attachments/assets/189847…
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Requested by Brokecdx- on discord
Example:
![grafik](https://user-images.githubusercontent.com/14315968/177599572-176de1a7-bd6b-4878-807d-e418fb6d2bde.png)
https://cdn.discordapp.com/attachments/…
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Hello,
Thanks for working on prediction for 0.7!
Could you please tell me whether the code for prediction on antiping branch is any different from the one you pushed into teeworlds/teeworlds? Shou…
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count flag caps as ddrace map finishes. And use ddnet code bases ranking infrastructure for /top5 and /rank