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In the source code, the author calculates the cosine distance as follows.
sum_support = torch.sum(torch.pow(support_image, 2), 1)
support_manitude = sum_support.clamp(eps, float("…
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**Description:** The visibility distance calculation is wrong for gobs and creatures.
For this reason we get some weird result like this: https://imgur.com/a/88vi0XA and visibility distance is …
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To compile on Zig, use of temporary variables is more restricted. A number of changes were made from:
```
skim_matrix_sum_distance.swap(vector(skim_origins.size(),vector(skim_destinations.size(…
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Seems wrong that we're showing default distances using user IP location and not geo-locations as the current location. Here's what I see on page load -
https://user-images.githubusercontent.com/39347…
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![trc](https://user-images.githubusercontent.com/23634058/29977545-5c37160a-8f5b-11e7-909b-f2a045b46286.png)
I found wrong calculation on drive and stop report. how it solves ?
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### Use case
Display an icon at 64x64, using the best possible quality from the icons available, and always display an icon if any are available.
For example, let us say that I specify the follo…
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I would like to compute squared euclidean distance between all (m x n) combinations of two lists with length m and n using pycuda. Here is some numpy-compatible code:
```python
def sqdist(a, b):
…
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Can probably get away with something simple like checking if boxes are overlapping for now
Will need to improve it to use real world distance in the future
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Hi,
The distance calculation assumes the Earth is a flat rectangle that doesn't wrap, which is obviously not the case. For small distances, the “flat rectangle” assumption is not so bad, but not prop…
sesse updated
10 years ago
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The XR parabolic ray's distance calculation is not accurate under certain conditions.
It is currently constructed from 2 points that are calculated based on the provided radius.
The praabolic radi…