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**The Idea:**
- The downstairs workshop is quite messy and has a lot of old / unused / undesirable equipment.
- If cleaned and tidied up properly, the room could be a great place for storing unused op…
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SIA000592_A0006DM_01.wav is a good example.
Physical assets can have multiple associated Asset Actions. Sometimes (e.g. cleaning, etc), equipment is added to these types of asset actions to log th…
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Currently we can equip pets, and other "heads" minecraft items to our helmet slot.
We have to respect a pattern for equiping items.
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Huawei equipments:
```
Observing error prints for ACTUAL equipment in MWDI docker logs continuously.
instead of UUID CO02050+AIR-EQUIPMENT-3-1 , the prints are going for CO02059+3-1 hence No ele…
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Currently the equipped items essentially are just cosmetic; a more stream-lined equipment system needs to be built so equipped items can effect combat formulas and available context actions!
From a…
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notthing happends when y press hotkeys, i tried changing and nothing.
`
[Info : BepInEx] Loading [Equipment and Quick Slots 2.1.13]
[Message:Equipment and Quick Slots] IL_0: Opcode: ldarg.0 O…
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Hello,
Dunno if it's a bug or intended, but I can't modify equipment picture with my own using your game system. Would be wonderful if we could !
VTT version : V11 B315
Great day anw
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### Observed behaviour
Stack trace when buying a shield
Note that I bought 12 missiles and had to sell one to have enough room to equip a shield.
Since a missile is 0.5 tons, …
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**Describe the bug**
`unknown equipment with index 526`
messages spread randomly across the match when parsing for events.
[6069107.txt](https://github.com/markus-wa/demoinfocs-golang/files/1448405…
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Aims to combine similar equipment pools, such as "light-medium machine guns" (E.G. RPDs) with "heavy-medium machine guns" (E.G. PKMs), merge faction based equipment pools, and implement looser guideli…