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### Bug Description
If you make any connected texture block a facade and place it on a ae2 wire and have a full block next to it it wont connect but it does connect to other facades, Unlike rechisele…
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```
It would be nice to have a facade class for SQLite which is a default DB for
Android.
Thanks for all the hard work and a great project!
```
Original issue reported on code.google.com by `joh…
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```
It would be nice to have a facade class for SQLite which is a default DB for
Android.
Thanks for all the hard work and a great project!
```
Original issue reported on code.google.com by `joh…
-
```
It would be nice to have a facade class for SQLite which is a default DB for
Android.
Thanks for all the hard work and a great project!
```
Original issue reported on code.google.com by `joh…
-
```
It would be nice to have a facade class for SQLite which is a default DB for
Android.
Thanks for all the hard work and a great project!
```
Original issue reported on code.google.com by `joh…
-
```
It would be nice to have a facade class for SQLite which is a default DB for
Android.
Thanks for all the hard work and a great project!
```
Original issue reported on code.google.com by `joh…
-
```
It would be nice to have a facade class for SQLite which is a default DB for
Android.
Thanks for all the hard work and a great project!
```
Original issue reported on code.google.com by `joh…
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I started the [FacadeClassification](https://github.com/prochitecture/blosm/blob/dev/action/facade_classification.py) class.
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This issue is to discuss integration of the code that calculates facade visibility.
The code should be integrated into the [dev](https://github.com/vvoovv/blender-osm/tree/dev) branch.
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An additional facade type may be needed: a water facade. It directly faces a river, a lake, a sea.
![image](https://user-images.githubusercontent.com/613295/121553830-504b3a80-ca1a-11eb-9612-beb751…