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### Type
Game behaviour
### Bug description
When importing a beatmap, lazer will always default to using `CountdownType.Normal` with 0 offset, ignoring any values that the imported beatmap is…
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A game engine that cannot play sound is no game engine of mine. We should start looking into what kinds of libraries are available for this, what formats to support, what features to have...etc
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I run the TDW environment and then run the submit method on the "fire" task. After one task from submit is completed, TDW crashes with segmentation fault. To continue the experiments, I need to restar…
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### Suggestion
Some song formats I have in my collection that aren't supported yet, I think:
* dwi, e.g., from https://search.stepmaniaonline.net/pack/id/2025. I couldn't find a spec with a quick se…
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When looking at the models, I noticed that those 2 old formats are still used.
Maybe it could be used to uniformize the formats used.
Of course, this is not important at all from a functional poin…
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There's a lot of games that haven't had sprites able to be ripped on the DS with good quality, we have had Desmume but there was no save image button or system, but with Dust it's even more improved w…
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```
I have been evaluating 2D game engines for the Android. So far I have notcied
that none of the engines support any standdard tile map formats.
One of the biggest tile map formats on the iPhone …
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https://wiki.batocera.org/cd_image_formats#multi-disc_games
Some disc-based emulators won't support zip files, so would be nice to generate these kinds of solutions. The problem you see as a user i…
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The editor needs an asset pipeline . Presently the editor assumes all resources will be loaded from individual files, and has no ability to load files in other formats or convert assets into more suit…
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Game: Harry Potter: Quidditch World Cup
Is it possible to add support for the program file formats of the game?
The main types of files: ccd (universal format for data compression), tgq (video), dat -…