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- clear sound / notification when the game starts
- sound effects for different game actions (chat, investment, purchase, discard), events
- overall game music
- allow user to enable/disable sound …
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### **Describe the bug**
I'm implementing chess game with DND library.
I have a Field component which is a container for pieces img. Moreover Field container has background color and optional capti…
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I've worked on this previously and had it mostly working but don't have that code anymore. If I re-work it, or someone else does, this is the place for that bug.
The bug:
You can continue attackin…
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Currently if the same runnable is scheduled twice it throws an error.
```js
add(schedule, aFn, id('A'));
add(schedule, aFn, id('A'));
```
In imperative apps this probably isn't an issue, you jus…
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~Add Google Drive-based authentication and support for cloud-based game saves~.
Users should be able to log into the game and save their files automatically to the cloud.
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Hi, it's a wonderful library and really easy to install. Do you have any road map to include Background service even after the app is killed from the app switcher? Thanks in advance.
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Primary motivation for switching this to React is that turning the client-side into a SPA is an easy way to stop us from spamming sockets and event listeners on our server-side, which we currently do …
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After some time working in the PartyKit + Remix template, esbuild starts spawning more things than necessary:
The esbuild process also ends up taking an absurd amount of RAM (15GB and counting)…
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Hello @acdlite,
I think that will be better if will be a simple example with Redux and Rx together. Could you please provide that?
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It seems as though the google play store has a caching issue where users will see that they need to update (from react-native-version-check) they will go to the google play store and it will only pres…