-
```
errors after new revisions...
[18:00:37] ERROR Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException
at ai.Baium.maybeMoveToHome(Baium.java:175)
…
-
### Describe the solution
We have this shameful in line our CI/CD:
```yaml
# wrangler doesn't let us pass --name alongside --env which is infuriating
- name: Set gameserver worker name in wran…
-
```
LOG:
ERROR [04 พ.ค. 2554 17:14:41,828]
com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:39 Critical Error -
Thread: pool-2-thread-3 terminated abnormaly: java.lang.StackOverflowError…
-
i try to build a pzserver by docker, game server is already been download, but there is a net problem
```
==> /data/log/script/pzserver-script.log
-
Having a system to identify a server without impersonation would allow a "favorite server" system.
I'd propose a system inspired by tripcodes often used in imageboards:
1. A Gameserver sends, when…
-
agones, afaik, has release a candidate with windows support. will amazon be able to help with that?
-
```
Hello, long time no see. I had no time to contribute. Today I was playing
with C++ IDEs and some ideas came. So here it is so far:
1. The IDE I will use will be most propably Eclipse. It is cross…
-
```
LOG:
ERROR [04 พ.ค. 2554 17:14:41,828]
com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:39 Critical Error -
Thread: pool-2-thread-3 terminated abnormaly: java.lang.StackOverflowError…
-
```
LOG:
ERROR [04 พ.ค. 2554 17:14:41,828]
com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:39 Critical Error -
Thread: pool-2-thread-3 terminated abnormaly: java.lang.StackOverflowError…
-
```
errors after new revisions...
[18:00:37] ERROR Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException
at ai.Baium.maybeMoveToHome(Baium.java:175)
…