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GBC has both an IR transmitter and receiver. Did you have any luck operating the receiver?
I was working on a similar project a year ago but couldn't get much past a clumsy UI. I wanted to create …
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i find it weird that you call this a superset of MBCn's yet it doesn't have the MBC7's unique feature, the lack of MBC6's re-writable flash is comprehensible and the lack of MBC4 is even more(it had a…
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Consider using GDMA transfers (rHDMA1-5 registers) for tile copying to VRAM, if applicable. It's roughly 2-10 times faster compared to the Prism routine (worst vs best case improvement), generally aro…
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The repo's "About" sidebar on Github links to https://gbdev.io/gb-opcodes/, which is a placeholder page. It should link to https://gbdev.io/gb-opcodes/optables/ until/unless the opcode reference page …
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![image](https://user-images.githubusercontent.com/45049787/73530705-fa5a9180-43e6-11ea-8b2e-81b61f8fecf8.png) this was captured using a gameboy player. a gamboy player just is a gba using passthrough…
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Description notes that the emulator passes (all) of Blarggs test roms, it however only passes a couple. From the comments left in `DmgSystem.cs`, only 15 roms were tested out of the total 46.
Until w…
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- [ ] Game Boy
- [ ] Game Boy Color
- [ ] Game boy Advance
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Hi all, awesome work on this! It seems there are still a few incompatible games, in particular it looks like all the Pokemon games just give a blank screen right now. Any plans to fix compatibility fo…
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Hi,
I have embarked on the same crazy endeavor as your self, and am trying to implement a GB/GBC emulator. I have chosen C# as my language of choice as well which led me to your emulator when I was…
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I can't seem to find more documentation on the `.sym` file format.
Does `mgbdis` implement a subset of it?