-
Find out if CUDA overwrites windows graphics drivers.
Buy hard drive and flash drive for ubuntu.iso.
Install hard drive into desktop.
Use google collab notebooks in the mean time to test out …
-
What do you think about this idea: be able to render flash or HTML5 graphics with the same APIs from the lib? Any ideas of an HTML5 rendering engine? This is going to work great for apps that want to …
-
The following graphics are required by the app, investigate what library(s) we can use alongside what graphics need to be created from scratch.
Also need to identify what is available through World…
-
![image](https://github.com/react-native-picker/picker/assets/48142567/82088694-577d-4b66-a574-e8eda0c700de)
-
The original implementation of nebulas has been noted to be a bit problematic and incomplete so it has been removed as there are now better ways to do this with some of the functionality now available…
-
I already touched on the idea of running parts of the game on a second device in #27. Taking that one step further, why not make it run in a browser? Add a special mode where the game acts as a web se…
-
@kdmukai suggests that research should be done to port the ST7789 driver to C and then call it via bindings. Keith is unsure this approach will work but assigns an informal 93% probability that it cou…
-
### Background
There are a couple of APIs related to advanced text drawing in GDI+. These APIs, MeasureDriverString and DrawDriverString, allow complete control over the appearance of text: layout,…
-
API designers often wonder how to namespace their new thing, and I don't think we have any existing guidance. #426 has some argument for and against using Window, but I think the principle should be b…
-
The second program will take and display render-ready data from the first program (cli). This will likely be done in python or another language with decent graphical support. This program will have to…