-
# About Issue
As the title imply, when resting some gun sprite on suit slot and backpack does not offset alongside the rest of the sprite. Can someone verify if this is code or sprite issue? For some…
-
-
Implement guns with
- [x] A cost
- [x] A firing delay
- [x] A current level
- [x] A max level
- [ ] Damage per level
-
### Description
A mod of some sort that adds working guns into the game.
It would be nice if they were customizable and had things such as different types of ammunition and attachments, you could …
-
Persuader:
- Lower damage
- Keep clip size
- Spread seems ok?
Mac Daddy:
- Small decrease in damage (5%?)
- Maaaaybe a tiny increase in spread
- [ルナフクロウ](http://steamcommunity.com/id/LunaFuku…
-
I'm a little new to GDScript and I like the Template so far. I like it so much that I want to adapt the shooting logic to enemies.
Right now, I'm trying to adapt the RigidBody projectile logic to …
-
### Problem Description
This is an Official(tm) depository for discussion of mass-limited hardpoints, since it was noticed in the ES discord that there actually wasn't any such issue on the github fo…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
Edge 21
### Android Version
13
### SoC type
Snapdragon
### Device GSMArena l…
-
**Is your feature request related to a problem? Please describe.**
Guns and magazines are mostly still defined volumetrically by ``250ml * n`` for both their own volume and the magwell's, in the ca…
ghost updated
8 months ago
-
Can you make new guns in the game? I helped with js and functions and so on.