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I would like to start by saying a big thank you for all the work that you put into maintaining and developing this project.
My issue is with regards to the golang bindings.
As I try to initialise …
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On an M1 macbook running 14.4.1 using `nix (Nix) 2.18.2`.
At commit a68a1e7ed060ee5af2d638585d19e3510ddbf16c , `nix build .` fails to build.
The previous commit (the flash attention commit) 9c67c…
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At the moment, MoltenVK does not support raytracing(#427), and to support `VK_KHR_ray_tracing_pipeline` and `VK_KHR_ray_query`, we need to implement acceleration structures. PR #1954 (issue #1953) imp…
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I'm running the following simple code on Mac laptop M1 and python 3.8.8 using virtual environment
```python
import pyttsx4
engine = pyttsx4.init()
engine.say('How are you today?')
engine.runA…
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Crash won't start at all using iPad 4 new h3lix JB 10.3.3 with no other YT installed.
Though it works fine if I use the version from AppCake which I think is version. R-76.
Could you please fix or a…
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The game is crashing whenever I try to start a single player game in the MacOS build. I am able to compile and start running the app. App plays the demo game and outputs the game data. The game can't …
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So to quickly preface this - this will likely be massively unhelpful in solving the issue so I apologize ahead of time. That said I will try to describe the issue as best I can.
Basically in short…
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use M117 or M118,project will call the error
ld: warning: Could not find or use auto-linked framework 'AudioUnit': framework 'AudioUnit' not found
ld: warning: Could not find or use auto-linked fr…
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## Problem Context
As noted [in](https://github.com/xamarin/xamarin-macios/issues/6239) [multiple](https://github.com/xamarin/xamarin-macios/issues/6235) [issues](https://github.com/xamarin/xamarin…
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```
make stream
I whisper.cpp build info:
I UNAME_S: Darwin
I UNAME_P: arm
I UNAME_M: arm64
I CFLAGS: -I. -O3 -DNDEBUG -std=c11 -fPIC -D_XOPEN_SOURCE=600 -D_DARWIN_C_SOUR…