-
```
What steps will reproduce the problem?
1. Set left mouse click to Normal
2. Invoke Game that requires mouse clicks
3. Touch the screen or click using cursor
4. Actual in-game cursor clicks somewhe…
-
```
What steps will reproduce the problem?
1. Set left mouse click to Normal
2. Invoke Game that requires mouse clicks
3. Touch the screen or click using cursor
4. Actual in-game cursor clicks somewhe…
-
```
What steps will reproduce the problem?
1. Set left mouse click to Normal
2. Invoke Game that requires mouse clicks
3. Touch the screen or click using cursor
4. Actual in-game cursor clicks somewhe…
-
```
What steps will reproduce the problem?
1. Set left mouse click to Normal
2. Invoke Game that requires mouse clicks
3. Touch the screen or click using cursor
4. Actual in-game cursor clicks somewhe…
-
There is information here
https://github.com/adventuregamestudio/ags/pull/1773
A `[touch]` entry can be added here with it's `"emulate_mouse"`
https://github.com/adventuregamestudio/ags-manual/wi…
-
```
What steps will reproduce the problem?
1. Set left mouse click to Normal
2. Invoke Game that requires mouse clicks
3. Touch the screen or click using cursor
4. Actual in-game cursor clicks somewhe…
-
```
What steps will reproduce the problem?
1. Set left mouse click to Normal
2. Invoke Game that requires mouse clicks
3. Touch the screen or click using cursor
4. Actual in-game cursor clicks somewhe…
-
For reference: [Mayflash DolphinBar](http://www.mayflash.com/Products/NINTENDOWiiU/W010.html)
**TLDR:**
It'd be great to support the DolphinBar's Wiimote Emulation (Mode 4) through RetroArch itsel…
-
### Describe the Bug
Using a Kyria v2 and "mouse scroll wheel down" doesn't appear to work no matter which keyboard half I place it on, or where I locate the key. This was previously working on a Nyq…
-
```
What steps will reproduce the problem?
1. Set left mouse click to Normal
2. Invoke Game that requires mouse clicks
3. Touch the screen or click using cursor
4. Actual in-game cursor clicks somewhe…