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This is a huge one. I'd like the game to be fully integrated with Game Center. This includes the following:
- [x] Add leaderboards for all of the different game modes.
- [x] Add relevant achievemen…
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Due to the limitations of the iPad 2, we can't rely on the [CoreBluetooth](https://developer.apple.com/reference/corebluetooth) framework to transfer data wirelessly between devices. This framework m…
pr1sm updated
6 years ago
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Per #16, there are many available frameworks to use when implementing bluetooth data transfers. This should be implemented for a v1.1.0 release.
### Purpose of this feature
This feature should be…
pr1sm updated
6 years ago
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Hi,
Is a swift 4 version planned? Or do you know about any other app based on `multipeer connectivity` that I can use to make tests?
Thank you very much.
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From my phone, while on my home network, i want to be able to:
- Execute a series of pre-defined actions (defined in init.lua, the app should remain stateless)
- Get an IPC console
Breaking this down…
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It looks like there are many more cases in the bug reporter than there are in the app.
The list of values are (currently):
> Accelerate Framework, Accessibility, Accounts Framework, App Store, A…
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Apple have interesting framework- multipeer connectivity framework, for example firechat (app) use it.
It would be good if in the future antidote can support connection using this framework.
If you…
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In theory we have node tests that are to be written that will open up multi simultaneous MCSessions with multiple devices and then open multiple TCP streams with each device, send data and confirm it …
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I have found some ways to let the app continue to execute while in the background (apparently the default is to kill the app and reallocate all of its memory back to the phone), and it seems relativel…