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Hi. Is there any kotlin/compose multiplatform support planned?
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## What feature would you like to see?
Firebase Android SDK which supports [Kotlin Multiplatform Mobile](https://kotlinlang.org/lp/mobile/)
## How would you use it?
This will allow to sha…
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Hi,
I'm trying to add Flower to my multiplatform project (JVM, Android, and iOS). Everything seems to work well if I only declare the Android and JVM source sets in Gradle, but if I add the following…
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Personally I love this library and use it in all of my projects however recently the question has come up of eventually support multiplatform (desktop, ios, etc.), however this does not. To my knowled…
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App crashes when ran on Compose Multiplatform 1.6.2
Code:
```kotlin
LaunchedEffect(state.currentState){
when(state.currentState){
YouTubePlayerState.Ready -> state.loadVideo(YouTube…
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This will address:
#66, #204 and #251.
`kotlinx.io.core.Input/Output` should replace `ByteArray`s and `String`s in Binary and String formats, thus allowing to work with streaming API and easily c…
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I have rewritten a version of this library for Kotlin Multiplatform that is in use in a production app. My version has some of the same items you are currently iterating on, Effects using Flows, Effe…
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Reproduce:
1. Clone the Google KMP sample repo https://github.com/android/kotlin-multiplatform-samples and open "Fruitties".
2. Bump Kotlin to 2.0.0, ksp to 2.0.0-1.0.21.
3. Also need to bump Ski…
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Migrating `Modifier.zoomable()` to multiplatform ~should be easy~ is done, but `SubSamplingImage()` will need to be decoupled from Android's `BitmapRegionDecoder` for lazy loading of bitmap tiles.
…
saket updated
4 months ago
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Hello,
Do you have plans to support koltin multiplatform?