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I am testing now with iOS simulator. My UI like this I have home page, and home page scrolling infinity with products sections, each section contains video ads. Android working fine when I scroll to v…
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When I add VideoPlayer component inside HorizontalPager second Item, width contains first item and third item not only second item. I wrap VideoPlayer component with Box, but not worked. Please test V…
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I am using voyager library for compose multiplatform, here is the dependencies on shared
implementation("cafe.adriel.voyager:voyager-navigator:$voyagerVersion")
api("dev.icerock.moko:permis…
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Hi, I'm using `voyager` with compose-multiplatform `1.6.11` and I'm having an issue with the dark theme switching, codes like this:
```kotlin
setContent {
var isNight by remember {
m…
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# Compose Multiplatform 1.6.10 - Novedades
#### Tipo de evento
[X] Charla
[ ] Workshop
#### Descripción corta
Se hablará sobre la nueva versión de compose multiplatform, y sus nuevas funcionali…
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Having a screen such as
```kotlin
@Parcelize
data object Static : StaticScreen
@CircuitInject(Static::class, AppScope::class)
@Composable
fun StaticUi(screen: Static, modifier: Modifier) {} …
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We are trying to use FontAwesome FontIcons in a CMP view and it works fine under the Android target but, under the iOS target, we are receiving this error at Xcode console after loading the CMP view:
…
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I already have a kotlin multiplatform app built using KMP and Compose Multiplatform.
In one screen of the app, I want to run a small korge game but I'm unable to figure out the setup.
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Hi,
I'm using the v1.0.0-rc07, compose multiplatform (1.7.0-beta02) on Android, I'm observing the `interactionSource` of the editor.
When I'm moving/dragging the cursor, the event `PressInteract…
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Is it possible to use Compose Multiplatform UI in Flutter?