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Are there any existing solutions to getting autocomplete/intellisense/code completion working properly with nanogui?
I use VSCode/Visual Studio and neither parse compiled pyd files for code complet…
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hi, what you think about dx11 port? it not fully completed yet
![nanogui_dx11_render](https://user-images.githubusercontent.com/918081/66721989-3e626000-ee11-11e9-91ba-f907b7672616.png)
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I ran binary at Release on MacOS, but I got error:
dyld: Library not loaded: @rpath/libnanogui.dylib
Referenced from: /Users/******/Downloads/ReTouch_v0.0.1_macOS/build/./ReTouch
Reason: image …
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At https://github.com/wjakob/nanogui/blob/master/src/screen.cpp#L443 `mMouseState` is passed to `mouseDragEvent()`, which has a prototype of `bool mouseDragEvent(const Vector2i &p, const Vector2i &rel…
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Is it possible to use nanogui as a static library for my DLL project? What steps should be performed to do so?
I'm using VS2017 to build my main project, if it's important.
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```
[ 90%] Built target nanogui
Scanning dependencies of target mesh_slicer
[ 92%] Building CXX object CMakeFiles/mesh_slicer.dir/main.cpp.o
/home/ubuntu/mesh_slicer/main.cpp:15:10: fatal error: G…
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I see all your contribution to bring up GLFW on android platform, also verified the example project.
I want to port NanoGUI to android platform, so i also need to port GLFW to android platform.
…
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When I try to:
git submodule update --init --recursive
I get:
Host key verification failed.
fatal: Could not read from remote repository.
Please make sure you have the correct access rights
an…
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Hi Wenzel. thanks for the project, its awesome.
I've only scratched the surface but i noticed that example3.py crashes in a conda env running python 3.6.5, Ubuntu 16.04 nvidia driver 387.26. It ai…
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```
~/github/ReTouch/build$ make
[ 55%] Built target nanogui-obj
[ 82%] Built target glfw_objects
[ 83%] Built target nanogui
[ 87%] Built target glew
Scanning dependencies of target ReTouch
[ …