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When I connect the official Nintendo 64 Controller for the Nintendo Switch and map the buttons in input, the Z and C-Down buttons show up as lefttrigger+ and righttrigger+. They seem to work fine in g…
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The following targets should work after creating platform definitions and minimal libraries:
- [ ] Acorn Atom
- [ ] Acorn Electron
- [ ] Altair 8800
- [ ] Amstrad PCW (standalone disk)
- [ ] Ap…
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I have a question. Will ROM extraction from the Nintendo Switch Online applications work for NES, Super NES, Game Boy, Nintendo 64, Game Boy Advance, and SEGA Genesis games? I just wanted to ask. I've…
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### BlueRetro firmware version
1.9.1
### BlueRetro firmware specification
HW1
### BlueRetro firmware variant
Universal
### BlueRetro hardware type
External adapter dongle (1 port only)
### Man…
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### Expected behavior?
The game continuing like normal
### Actual behavior?
It crashes when Bowser uses his fire attack in the game's very first battle.
### Steps to reproduce the problem
start a…
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### Expected behavior?
Correct intro: developer's logo spinning, with intro animation afterwards.
### Actual behavior?
Intro gets stuck in the first screen: developer's logo does not appear, and ca…
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### Expected behavior?
Demo race loads successfully.
### Actual behavior?
`Unknown memory action` error appears a few seconds after the title screen.
### Steps to reproduce the problem
1. Load an…
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Tested both nightly and devel versions.
When starting a N64 game with any of the cores available the core and/or Lakka crashes ad Lakka restarts.
- Which version of Lakka are you using?
Lakka…
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### Expected behavior?
Selected Stage loads as normal.
### Actual behavior?
When attempting to load any stage in the latest nightly build, I get a breakpoint error in `RDRAMRegistersHandler::Write3…
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=========================Starting Ice
Detected Emulator: mednafen_psx_hw_libretro
Detected Emulator: dosbox_libretro
Detected Emulator: snes9x_libretro
Detected Emulator: bsnes_performance_libretr…