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I am new to c++ but I followed everything for building but I keep getting the following errors both in linux and windows;
Will be grateful for your help
====================[ Build | rayTracingNex…
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[❔ other question]
I would like to obtain the reflectance value for each ray at every bounce. I have generated a million rays from the camera. Currently, I can access each BSDF id using a for loop …
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This paper is such great work and evaluate so many existing algorithms.
But I found that some algorithms are not easy to reimplement. Therefore, could you provide your implementation, like RDFC?
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Add the NVIDIA Optix Denoiser.
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## Summary
I am trying to add a denoiser to my pipeline and see Optix includes a [denoiser](https://raytracing-docs.nvidia.com/optix7/api/optix__denoiser__tiling_8h.html) as a part of its API. It s…
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I run the example with default configuartion
`python train.py --config configs/bob.json`
but texture map doesn't look right.
![image](https://user-images.githubusercontent.com/29058322/200299440-a1…
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Is there an example of how to use Vulkan and CUDA interop with sgl?
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Please add some kind of a denoiser with at least on/off toggle support.
This way we could estimate RDNA2 ray tracing performance impact for procedural geometry scenes where denoiser should consume …
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Hi, I wanted to generate a custom dataset with the script for icbin-BOP-Dataset. I followed the instructions as seen [here](https://github.com/DLR-RM/BlenderProc/tree/main/examples/datasets/bop_challe…
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Can you please add support for linux?
As far as I understand the addon is basically just a wrapper for nvidia optix.
There is an nvidia optix version for linux so it shouldn't be too hard to implem…