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### **SFL Axolotls Roadmap**
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**Skeleton**
- [x] Map Collisions (11/6/22)
- [x] Player Movement (11/8/22)
- [x] Player Movement (Sprint mode) (11/20/22)
- [x] Add In-game Mouse Pointer/Cursor…
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Hello Rapier team,
I have encountered an issue with the **KinematicCharacterController** (KCC) while using **rapier2d-compat**. Specifically, the following methods do not seem to have any effect:
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Is it possible to write my own custom render to support any other third-party WebGL library such as phaser.js?
I'd like to use this visual editor to create GUI elements for my game that is made in Ph…
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The interface frames for unit avatars and ability icons (selected / upgraded), should be auto generated via Grunt or color tinted using some js library or even CSS3 shaders.
Color coded hexagons an…
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Didn't know where else to put shared ideas.
https://phaser.io/
Phaser seems pretty cool. Platform for HTML 5 games with animations and js
https://www.emanueleferonato.com/2014/01/15/create-an-…
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Hi, samme! first of all, thank you for making this awesome plugin :)
The plugin was working very well until I update phaser to **3.16.2**. It is showing error in GameScenePlugin.js on line **this.g…
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I loaded a Sokoban game in griddly.ai and modified the rules a bit. I pressed "play" though I think the button was inactive. Nothing happened, but I got this in the error log:
```
HumanPlayerScene…
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## Version
* Phaser Version: 3.86.0
* Operating system: window
* Browser: chrome/firefix
## Description
In [dynamicTexture's setSize method](https://github.com/phaserjs/phaser/blob/ma…
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**Issue by [SeriousM](https://github.com/SeriousM)**
_Sunday Feb 23, 2014 at 23:02 GMT_
_Originally opened as https://github.com/adobe/brackets/issues/6986_
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Version: sprint 36 experimental bui…
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## Version
Phaser 3.60 beta 3 and Phaser 3.55
## Description
1. Create render texture
2. Draw text to it
3. Add render texture to the scene -> no dark edges, all good
4. Make render texture sn…