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# New ping/pong messages
The ping and pong messages have been modified, now instead of being ``0xB00B`` and ``0xB00C``, they are created as follows:
- ping: ``0x0B`` + a blob consisting of the mes…
apes0 updated
2 years ago
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I was using an old version of proto actor, now I saw the new version in Git and decided to upgrade. When I measured the number of message transfers, I saw that the processing is much faster in the old…
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The environment I use is a mobile network, and the connection is always unstable. Is it possible to provide the function of client PING and server response to PONG, which is convenient for the client …
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Currently there is no ping/pong functionality in the server, this is quite necessary to be able to check the status of the connection and to determine if the connection needs to be closed
[specifi…
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run `time ./target/release/mio_ping_pong 127.0.0.1:12346 8 1`
get `Connection reset by peer`
```
thread 'yaay-mt-runtime-worker-7' panicked at 'called `Result::unwrap()` on an `Err` value: Os { c…
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I want to play an animation forward and then play it backwards indefinitely. Currently sprite.playAnimationLooped() does not provide this behavior; it only allows for forward or reversed.
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### What
grblHAL not respondig with pong opcodes to ping messages. Nothing arrives to the client side. No error message was triggered.
### Client
Tested with python websocket-client library. It se…
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- 2점씩 서브 번갈아 가며
- 공 빠르기가 계속 증가
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Windows runs the [`test_ping_pong` test](https://github.com/pypy/pypy/blob/058ccb4d58ad592903747203a70a261d8ad00d5c/pypy/module/thread/test/test_lock.py#L91) much slower than posix. I think the proble…