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> i've run into sort of a weird edgecase using this where unigltf doesn't support quads but univrm does; would it be possible to offer a sort of emergency toggle for the couple of things like that?
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#### Describe your feature request
Is it possible to draw the geometry as 4 sides than 3 sides or triangles?
If you cannot draw quads do you guys know of an algorithm that renders the edges with…
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Hi!
Any way to create a mesh of mixed element types? I don't see any way of mixing tris and quads in the same mesh.
Thanks a lot!
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It has been on my mind for a couple of years that the existing Parser and Serializer interface is a mess.
The current standard Parser interface predates multigraph support (from before `Dataset` an…
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per BD:
[cbt_behaviors_enhanced_melee.log](https://github.com/BattletechModders/CBTBehaviorsEnhanced/files/6254995/cbt_behaviors_enhanced_melee.log)
The Quads behave oddly in AI melee. According …
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Hi,
Working on Blender version 4.0, upon converting the curve created to a mesh with fill type "quads", the shape of the curve created is not preserved and gives a randomly generated mesh. Also I not…
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IRX6 is a multi-protocol module, which plugs into the trainer port, reads the PPM signal, and lets you control various toy quads. In order to select the protocol one needs to provide an appropriate ge…
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This is the skeleton feature that will enable future self-scheduling via the UI here: https://github.com/redhat-performance/quads/issues/98
- Design flexible API scheduling framework using dedicat…
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When trying to convert quadrilateral faces `F` and their vertices `V` to a mesh using:
```julia
M=GeometryBasics.Mesh(V,F)
```
One correctly obtains a quadrilateral mesh description:
```julia
…