-
```
What steps will reproduce the problem?
1. Launch the Game European.
2. Start a championship
3. Play
What is the expected output? What do you see instead?
The game craches after a while.
The game…
-
```
What steps will reproduce the problem?
1. Launch the Game European.
2. Start a championship
3. Play
What is the expected output? What do you see instead?
The game craches after a while.
The game…
-
### Submission Rules
- [X] I have read the README.md and understand the submission rules
### No Unity or Java Games
- [X] This game is NOT made in Unity and does not contain a libunity.so
- …
-
```
What steps will reproduce the problem?
1. Launch the Game European.
2. Start a championship
3. Play
What is the expected output? What do you see instead?
The game craches after a while.
The game…
-
Hi :)
This looks really interesting as I am trying to RE Fatal Racing/Whiplash and there were WATCOM when running `strings` on `FATAL.EXE`.
It did look promising but it crashed
[FATAL.EXE_zz…
-
Racing game, where every question you answer correctly allows you to go faster. You're racing against another player, and the first to cross the finish line wins.
-
**Describe the bug**
The timer shown in the middle of the screen after finishing the race keeps going even though the race is over, furthermore it adds additional 15 seconds. Also the timer on top so…
-
**How will this enhancement improve the game?**
With Racing Objectives available, they should be implemented on multiple maps. There must be a minimun of 10 checkpoints, and a maximun of 20 checkpoin…
-
```
The rolling effect between frames in menu doesn't work with glide64. Works only
in LLE.
```
Original issue reported on code.google.com by `oliviery...@yahoo.fr` on 22 Apr 2011 at 2:06
-
```
The rolling effect between frames in menu doesn't work with glide64. Works only
in LLE.
```
Original issue reported on code.google.com by `oliviery...@yahoo.fr` on 22 Apr 2011 at 2:06