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Hi RenderHeads,
**Can you advise on how to connect the Editor preview frame to the timeline Playhead so that the video can be scrubbed in the Timeline in Editor? thanks!**
We're big fans of AVPr…
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i ve got a webm video with - a channel. And convert is to mp4 (alpha packing :Left to Right) by ffm* Tools.
when i play it in a playlist-Player, there always render origin picture like this:
!…
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I am using Capture From Screen component. When I record the video in editor, the output is coming with the same colors as of the demo scene environment but when I record the same in the Standalone bui…
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**Describe the bug**
When using MediaPlayer.ExtractFrame on iOS, the returned texture only seems to include a red channel. The exact same code extracts correct screenshots under Android, Windows Edi…
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When creating a video with the CaptureFromCamera component, the ambient occlusion effect seems to be floating next to objects that are getting recorded. Makes it look like a floating shadow behind the…
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
The video has started play, there are no finishedPlaying event on ios sometimes
**Your Setup (please complete the …
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**Describe the issue**
We just put AV Video Pro into our project, video playback on a GUI element, Windows PCVR game, nothing fancy, and playback is offset/fragged for some (but not all) users of AMD…
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We discovered recently that AVPro automatically signs the macOS build whenever we build an app bundle (See `Assets/Plugins/RenderHeads/AVProMovieCapture/Editor/Scripts/PostProcessBuild_macOS.cs`).
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There is already a checkbox option to generate mipmaps on Windows. I'm looking for something similar for Android.
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### Issue
There is a significant loss in frame rate (around 15 frames) when playing a video on the Quest 2 using Vulkan. This issue was not present when using OpenGLES with the same setup.
### Set…