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Since this is now a thing, and a number of presets have been added, I'm creating this to gather further emulator presets that I can add, in a ticket meant just for that.
Please use the "Copy Config…
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I have not checked if the C# SDK has the support yet, but here is a demo written in C
http://sourceforge.net/p/vjoystick/code/HEAD/tree/branches/Incompatible/ForceFB/apps/FfbMon/FfbMon.cpp
http://vjo…
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I haven't tried to debug why this happens, nor do I know if it happens outside Confusion as well. I just wanted to check if a funny bug from Zork III was also in Mainframe Zork:
```
>NORTH
Narrow…
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## Project overview :
- This project started on Monday November 6th and its deadline is on Thursday December 21st. (Syntax error) --> This project debuted on Monday the 6th of November, and its de…
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### Description
We have identified a critical issue affecting the display of the maze in the game. When a ghost moves horizontally, it appears to erase parts of the maze
### Severity
2 - High
### …
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This wouldn't work on ARM architectures, correct? Raspberry Pi, RPi3?
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## Bug report
### Describe the bug
Here is a clear and concise description of what the problem is:
Attempting to skin gameagents window in DialogGameControllers.xml. Testing current Estu…
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I started a compatibility list, all tests with the OIT core. Keep in mind i only played them a few minutes (there could be more issues in late game).
Non-MAME dump are deprecated, don't report issue …